![]() Both types of Absorb reduces incoming damage of its respective Damage type and also heal the Character for the amount reduced.Except for Physical Damage, there is at least one type of Absorb available for all other Damage Types.There are two types of Absorb in the Game: % Absorb and +x Absorb. Having -xx% Resistance increases Cold/Freeze lengths by an equal percent.Įxample Items that can grant +xx% Resistances: Having 50% Cold Resistance reduces the length of the applied Cold or Freeze effect by 1/2 of the total time. This is why many Hardcore guides recommend being over capped on your Resistances to accommodate for any situation you may encounter.Ĭold Resistance also reduces Cold/Freeze lengths. Because of this, having more Resistance than your cap is not redundant, since you can be reduced to your cap's value with enough -xx% Resistance. Skills like conviction and lowerresist lower your Resistances and work at 100% effectiveness against characters who can never be considered Immune to a Damage type. ![]() Note: Summoned Pets can exceed this Maximum Resistance cap and become Immune to a Damage type. The Maximum Resistance cap is 95%, so any effects which would exceed a Maximum cap >95% is redundant. The skills resistfire, resistcold, resistlightning all grant hidden +1% Maximum Resistance for every two Skill Points allocated to the Skill. Guardian Angel increases the four Character Screen Resistance's Maximums by 15%, meaning a character could benefit from 90% of their Resistance if they exceed the 75% cap. This can be increased by Gear as well as specific Skills. In Hell Difficulty without any additional Resistances, Characters take twice the calculated damage, which often is enough to kill anyone.Ī Character's Maximum Resistance is normally 75%. Note: Every -1% of Resistance increases the calculated damage from that damage source by 1%.
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